Edge
罗 H
Guangzhou, Guangdong Province
"Edge" tells the story of the protagonist little boy who becomes a monster who can see the past and the future in a modern background, but is dedicated to saving the world. This project is developed using Unreal Engine and is a third-person adventure, decryption, and stealth game. ...learn more
Project status: Under Development
Intel Technologies
Intel Integrated Graphics,
Intel GPA,
SVT (video encoders)
Overview / Usage
- We are unfamiliar with the performance optimization of Unreal Engine, and the packaged projects are stuck.
- A lot of particle effects may be used in the later period of "Edge". During the test, we found that the CPU occupancy rate is very high.
Methodology / Approach
- Intel has excellent optimization for Unreal Engine, and we have further optimized on this basis.
- Through Graphics Trace Analyzer, we have a concept of performance consumption to help us understand how to optimize in the future.
- We also found many useful documents related to Unreal Engine on Intel's official website.
Collaborators
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