POLLUTED REGION

吴 磊

吴 磊

Changzhou, Jiangsu

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  • 0 Collaborators

POLLUTED REGION is a roguelike game with the theme of wasteland survival. Is it possible to use any means for a just purpose? You will explore this issue from a whole new perspective in this game. ...learn more

Project status: Concept

Game Development

Groups
Games China

Intel Technologies
Other

Docs/PDFs [1]

Overview / Usage

POLLUTED REGION is a roguelike game with the theme of wasteland survival.

In this wasteland world, you will play as an experimental man who escaped from IRONWALL tissue’s laboratory. On the road of survival and revolt, you have to face a large number of random events. Who are you? What’s the secret in you? What has happened to this city? All mysteries will unfold slowly with your exploration.

Close pursuers, mercenary businessmen, brutal robbers,cunning liars……They're all living characters. The communication with them may seems simple, but each choice you make needs to be considered. To be a ruthless killer or to be an eloquent speaker, you will face a complex world and it decides to you how to treat it.

The road ahead may not be a straight line, but you can make a detour in the face of danger. You can even cover the entire wasteland if you have enough resources or courage.

In general, your resources are not plentiful. So you have to weigh the risks and rewards when you explore each corner of this world.

In a juncture of life and death, you'd better pray that the life-buying money you have prepared will satisfy your opponent's appetite.

Is it possible to use any means for a just purpose? You will explore this issue from a whole new perspective in this game.

Methodology / Approach

  • Be free to decide the future of the world.

There are no scheduled correct options in the conversation tree.

  • The pressure of survival will put you in a moral dilemma.

There are no right or wrong decisions.

  • Experience a brand new, randomly generated wasteland world in each new game.

Rougelike elements with random map, npc, and items.

  • Resource management under complex conditions.

The classical knapsack problem.

  • Fierce and brutal battle.

This is Top-down ARPG.Players need to use limited resources to fight a variety of enemies.

  • High-Quality visual experience.

We wanted to built this game using Unity HDRP.

Technologies Used

Unity 2019.4 lts

Documents and Presentations

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