High Fidelity Rendering Unleashed with Intel – Tech Session
Al Chien
Unknown
- 0 Collaborators
Tech Session [25.44]: Get insight on the exa-trends pushing rendering & ray tracing to new boundaries, & how a full platform approach with hardware, software, memory & other technologies accelerate visualization & compute. Leaders from Chaos Group, Tangent Studios & Bentley Motors Limited join in. ...learn more
Project status: Published/In Market
Virtual Reality, oneAPI, Game Development, Artificial Intelligence, Graphics and Media
Groups
SIGGRAPH 2020
Intel Technologies
oneAPI,
Intel ISPC,
Intel Integrated Graphics
Overview / Usage
Tech Session [25.44]: In this session, Intel’s Jim Jeffers provides insight on the exa-trends pushing rendering & ray tracing to new boundaries, & how a full platform approach with hardware, software, memory & other technologies accelerate visualization & compute. Using powerful open source libraries in the Intel® oneAPI Rendering Toolkit, take advantage of innovative features including model complexity beyond triangles, path tracing, combined volume and geometry rendering, & more. Hear from industry leaders Chaos Group, Tangent Studios & Bentley Motors on how they bring innovations to market powered by Intel technologies.
Methodology / Approach
Jim and Industry leaders explain how using the Intel® oneAPI Rendering Toolkit has improved rendering quality, performance and innovation.
Technologies Used
Intel® oneAPI Rendering Toolkit