High Fidelity Rendering Unleashed with Intel – Tech Session

Al Chien

Al Chien

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Tech Session [25.44]: Get insight on the exa-trends pushing rendering & ray tracing to new boundaries, & how a full platform approach with hardware, software, memory & other technologies accelerate visualization & compute. Leaders from Chaos Group, Tangent Studios & Bentley Motors Limited join in. ...learn more

Project status: Published/In Market

Virtual Reality, oneAPI, Game Development, Artificial Intelligence, Graphics and Media

Groups
SIGGRAPH 2020

Intel Technologies
oneAPI, Intel ISPC, Intel Integrated Graphics

Links [1]

Overview / Usage

Tech Session [25.44]: In this session, Intel’s Jim Jeffers provides insight on the exa-trends pushing rendering & ray tracing to new boundaries, & how a full platform approach with hardware, software, memory & other technologies accelerate visualization & compute. Using powerful open source libraries in the Intel® oneAPI Rendering Toolkit, take advantage of innovative features including model complexity beyond triangles, path tracing, combined volume and geometry rendering, & more. Hear from industry leaders Chaos Group, Tangent Studios & Bentley Motors on how they bring innovations to market powered by Intel technologies.

Methodology / Approach

Jim and Industry leaders explain how using the Intel® oneAPI Rendering Toolkit has improved rendering quality, performance and innovation.

Technologies Used

Intel® oneAPI Rendering Toolkit

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