Ping Pong game using Game Trees

Chirav Dave

Chirav Dave

Kirkland, Washington

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Designed and developed the ping pong game based on Game Trees in ROS & Gazebo. This system can be used as an assignment in Game Trees for the course of Artificial Intelligence. ...learn more

Project status: Published/In Market

Robotics, Artificial Intelligence

Groups
Student Developers for AI

Intel Technologies
Intel CPU

Code Samples [1]Links [2]

Overview / Usage

Designed and developed the Ping Pong game based on Game Trees in ROS & RVIZ. Ping Pong is a two-dimensional sports game that simulates table tennis. The player controls an in-game paddle by moving it vertically across the left or right side of the screen. They can compete against another player controlling a second paddle on the opposing side. Players use the paddles to hit a ball back and forth. The goal is for each player to reach eleven points before the opponent; points are earned when one fails to return the ball to the other.

I developed this game with the motivation that it can be used to teach about Game Trees for the course of Artificial Intelligence.

Methodology / Approach

https://github.com/chiravdave/ROS_Gazebo/tree/master/pingpong

Technologies Used

Python, ROS, RVIZ

Repository

https://github.com/chiravdave/ROS_Gazebo/tree/master/pingpong

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