Ping Pong game using Game Trees
Chirav Dave
Kirkland, Washington
- 0 Collaborators
Designed and developed the ping pong game based on Game Trees in ROS & Gazebo. This system can be used as an assignment in Game Trees for the course of Artificial Intelligence. ...learn more
Project status: Published/In Market
Robotics, Artificial Intelligence
Groups
Student Developers for AI
Intel Technologies
Intel CPU
Overview / Usage
Designed and developed the Ping Pong game based on Game Trees in ROS & RVIZ. Ping Pong is a two-dimensional sports game that simulates table tennis. The player controls an in-game paddle by moving it vertically across the left or right side of the screen. They can compete against another player controlling a second paddle on the opposing side. Players use the paddles to hit a ball back and forth. The goal is for each player to reach eleven points before the opponent; points are earned when one fails to return the ball to the other.
I developed this game with the motivation that it can be used to teach about Game Trees for the course of Artificial Intelligence.
Methodology / Approach
https://github.com/chiravdave/ROS_Gazebo/tree/master/pingpong
Technologies Used
Python, ROS, RVIZ
Repository
https://github.com/chiravdave/ROS_Gazebo/tree/master/pingpong