RealSense Unofficial Plugin for UE4
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An event-driven RealSense plugin for the Unreal Engine 4. ...learn more
Overview / Usage
Main method of use is by subscribing to events within your blueprint, but it also supports polling through functions called on the RealSense Component. You can extend functionality to any blueprint through adding the RealSenseInterface to the blueprint interfaces and adding the RealSense Component to the components of that blueprint. This same architecture is available to C++ if you prefer, which also supports both event-driven and polling style use.