Rendering physics-based 3D collision simulation
Surya Kumar Ravi
Dubai, Dubai
- 0 Collaborators
Physics-based 3D collision simulation rendering using rigid body dynamics. ...learn more
Project status: Published/In Market
Game Development, Graphics and Media
Intel Technologies
Intel Integrated Graphics,
Intel CPU
Overview / Usage
Physics-based 3D collision simulation rendering using rigid body dynamics.
Methodology / Approach
Techniques used:
- Polygon Modelling
- Keyframing
- Rigid body dynamics
Technologies Used
Blender, GIMP, Intel CORE i7 7th Gen, Intel Integrated Graphics