Secrets of Magic 5: Back to School
Cezar Wagenheimer
Londrina, State of Paraná
- 0 Collaborators
Calling All Witches 🧙‍♀️ and Wizards 🧙‍♂️!! Are you ready for the next Secrets of Magic adventure? Secrets of Magic 5: Back to Scholl ...learn more
Project status: Under Development
Groups
Unity Game Development (Indie Dev),
Creator Showcase,
Plays Great Game Showcase,
GDC Showcase 2021
Intel Technologies
Intel® Iris® Xe MAX,
Intel® integrated graphics
Overview / Usage
The 5th chapter of Secrets of Magic's Adventure!
Victoria and Beatrix are back at the School of Magic just in time to celebrate the best time of the year, Halloween!
And these two amazing witches need your help to decorate the School of Magic for this exciting celebration.
Get ready and join the adventure in this brand new match 3 game!
- Help Victoria find Hidden ingredients in 3D scenes;
- Master the gameplay by beating the top scores;
- Earn golden coins and buy spooky decorations;
- Solve amazing Jigsaw Puzzles;
- Welcome to a fun Halloween party;
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Methodology / Approach
As the game uses a mix of 2D graphics with 3D Scenes, we decided to move from **Standard Render Pipeline **(SRP) to the Universal Render Pipeline (URP), which is a prebuilt Scriptable Render Pipeline, made by Unity which provides artist-friendly workflows that let you quickly and easily create optimized graphics across a range of platforms, from mobile to high-end consoles and PCs. Which proved to be the right choice, as the new features brought by the URP and the performance improvements in the 3D scenes were substantial.
Technologies Used
Unity, C#, Universal Render Pipeline (URP)