Tangent Studios’ Jeff Bell Shares How Intel Helps Accelerate Rendering

Al Chien

Al Chien

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Video [2:35]: Jeff describes how Intel’s hardware & software accelerates rendering for Tangent Studios. See snippets of Next Gen. Learn how open source tools - Blender & Intel® oneAPI Rendering Toolkit libraries helps reduce rendering time & takes quality to new levels. ...learn more

Project status: Published/In Market

oneAPI, Graphics and Media

Groups
SIGGRAPH 2020

Intel Technologies
oneAPI, Intel Integrated Graphics, Intel ISPC

Links [1]

Overview / Usage

Jeff describes how Intel’s hardware & software accelerates rendering for Tangent Studios. See snippets of Next Gen. Learn how open source tools - Blender & Intel® oneAPI Rendering Toolkit libraries helps reduce rendering time & takes quality to new levels. For more detailed information, see Jeff's tech session.

See how it all came together here.

Methodology / Approach

Tangent Studios did some incredible work on volumetric rendering efficiency, adding the Intel® Embree core to Blender Cycles Renderer, and generally improving the Cycles renderer for use on NextGen. Render times were extremely reasonable and manageable, even with full 3D blur and in-camera DOF used throughout the film.

For more information on Stefan's work with Blender and Intel Embree, click here.

Technologies Used

Intel® oneAPI Rendering Toolkit

Intel® Embree

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